Enhancing and maintaining sophisticated production-level graphics drivers.
Collaborating closely with various engineering teams to implement features and debug issues within the GPU-specific driver.
Validating GPU features for newer hardware generations.
Experience and Education:
Bachelor's degree (or greater) in Computer Engineering, Electrical Engineering, Computer Science, or similar program with a focus on Software Engineering.
Excellent programming skills with demonstrated experience in C/C++.
Strong problem-solving and debugging skills with a deep understanding of Object-Oriented Programming (OOP) principles.
Strong technical communication, interpersonal, and teamwork skills.
0-2 years of demonstrated software engineering experience.
Experience in device driver development, or equivalent close-to-hardware engineering (embedded systems/kernel, etc.).
Experience with complex software systems and architecture.
Experience writing clean, well-tested, maintainable code in an enterprise organization.
Experience delivering production-quality software engineering solutions on schedule.
Working knowledge of device driver development in OpenCL, CUDA, OpenGL, DirectX, or Direct3D (D3D).
Experience with GPU hardware programming.
Knowledge of GPU and CPU architecture.
Experience with parallel and asynchronous processing.
Experience with software performance analysis, optimization, and low-level programming.
Experience with 3D graphics and OpenCL, DirectX, D3D technologies.