Team Name:
Unannounced ProjectJob Title:
Senior II Technical Artist, World – Unannounced Game | Irvine, CA or Albany, NYRequisition ID:
R026796Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for aSeniorIITechnical Artist II,Worldto help craft a new, unannounced game for Blizzard. As a senior individual contributor, you will support andoptimizeworld-building art production through deep technical and artisticexpertise. You are a hands-on problem-solver who collaborates closely with artists, designers, and engineers toidentify, diagnose, and resolve performance, workflow, and pipeline challenges while delivering high-quality world content at scale.
This role isanticipatedto be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Directly contribute toestablishing, improving, andmaintaininglandscape and terrain workflows in Unreal Engine.
Apply a strong understanding of world-building pipelines, including LIDAR and satellite data, Gaea, manual sculpting and beautification, landscape patches, and dataset wrangling in Houdini.
Create and support landscape materialsdemonstratingcomplex biome layering, RVT blending, weight mapping, displacement, and modern approaches to tiling avoidance.
Create, optimize, andmaintainreusable material functions and shaders that support scalable world production.
Provide broader world-content support through procedural methods such as PCG, Houdini, Blueprint, and related systems.
Act as a force-multiplier by providing technical support and guidance for a small team of artists and designers.
Monitor performance and workflowefficiency,identifyopportunities foroptimization,and process improvement.
Remain current on industry trends, including advancements in commercial game engines and world-building workflows.
Experience
12 years of professional experience working as a technical artist on AAA game-development teams.
Confirmed experience shipping at least one major title in a relevant technical-art role.
Proven experience supporting large-scale world-building pipelines in collaboration with art, design, and engineering teams.
Knowledge and Skills
In-depth knowledge of AAA game engines, with a strong understanding of art implementation and integration methods.
Comprehensive understanding of modern art pipelines and best practices, includingproficiencywith industry-standard 3D and 2D tools such as Houdini, Substance Designer, Maya, and Gaea.
Strong understanding ofphysically basedrendering principles.
A solid technical foundation in scripting and tooling, including Blueprints, Python, HLSL, and C++.
Ability to evaluate, debug, andoptimizecomplex world-building content for performance and scalability.
Key Attributes
A team-oriented approach to your work, with a strong emphasis on collaboration and cross-disciplinary partnership.
The ability to inspire and elevate others through technical leadership, mentorship, and enthusiasm for craft.
A self-motivated, proactive problem-solver who can independently drive complex tasks to completion.
A solid understanding ofgame developmentdisciplines outside of technical art, such as lighting, VFX, characters, animation, audio, rendering, and systems.
Extra Points
Experience working throughearly developmentand R&D phases of a project.
Experience with Unreal Engine editor utility widgets, profiling, and validation tools.
Passion for playing a wide variety of video games.
Required Application Materials
Portfolio with examples and detailed breakdownsshowcasingworld-focused technicalartwork, tools, and problem-solving approaches.
Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasacquiredby Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,technologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,emotionaland financial well-being for ‘Every World’ -we’vegot our employees covered!
Thevideogameindustry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet allqualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request toaccommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company.We do not discriminateon the basis ofrace, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.